Discharge — 2015
Marooned on a hostile planet, your enemies are trying to hunt you down with their thundership. A browser-based game made in 48 hours for the Ludum Dare 32 competition. It ranked 368th place in the “overall” category out of 1353 participants, and 78th in the “mood” category.
Toytown — 2014
Toytown is a city builder and simulation game for the browser. See if you can reach 10,000 inhabitants! Made in 48 hours for the Ludum Dare 31 competition. It ranked 54th place in the “overall” category out of 1364 participants, and 108th in the “theme” category.
Jack and the Alarm Clock — 2013
Jack has to climb up the beanstalk to steal the sleeping giant’s treasure, but on the way down, the giant’s alarm clock is about to go off! A browser-based game made in 48 hours for the Ludum Dare 27 competition. It ranked 237th place in the “overall” category out of 1437 participants, and 85th in the “humor” category.
Aranami — 2013
A soothing and relaxing puzzle game that runs in your browser. Find the optimal route to drag your rake across the zen garden between the rocks. Made by a team of three in 72 hours for the Ludum Dare 25 jam. It ranked 75th place in the “overall” category out of 736 participants, and 32nd in the “innovation” category.
Patchy — 2013
An arcade-style game of tactics and quick reflexes. With gorgeous retro graphics and sound effects. Includes 6 levels, from leisurely to murderous.
Turtle Paint — 2012 — in progress
A work-in-progress multiplayer online drawing and guessing game. The series of blog posts starts with Turtle Paint.
Park to Park — 2012
A browser-based minigame where you play a villainous businessman who wants to pave over the park and turn it into a parking lot. Made in 48 hours for the Ludum Dare 25 competition. It ranked 51st place in the “overall” category out of 902 participants, and 21st in the “fun” category.
Cytosine — 2012
A browser-based minigame made in 48 hours for the Ludum Dare 24 competition. Inspired by Space Invaders and Centipede, with a twist: the aliens you are fighting breed and evolve, and come back stronger in the next round. It ranked 31st place in the “overall” category out of 1006 participants, and 21st in the “fun” category.
I Am A Ninja — 2012
A mini browser-based swinging-rope action platformer for the Ludum Dare 22 competition, made in 48 hours. It ranked 50th place in the “overall” category out of 717 participants, and 28th in the “fun” category.
Cart Frenzy — 2010-2011 — unfinished
Archimedes (working title) — 2010 — unfinished
An unfinished game, or rather a game engine, based around 2D fluid simulation. Many more details in the blog; see Beginning until Some facts about beavers. It might eventually have turned into a game where you played a beaver who has to build a dam.
The engine itself is fairly stable, and I may be convinced to license it. If you’re interested in using it, please get in touch!
Crossword Finder — 2012
A simple web application to help you solve crossword puzzles and cryptograms. You tell it the letters you know, and it presents a list of words that fit the blanks. You can use it online here, or look at the simple source code on GitHub.