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Lid driven cavity

Since no existing code fit my requirements, I started working on my own fluid simulator a few weeks ago. The idea was to try both a grid-based and a particle-based method, and see which worked better for my situation. I started with the grid-based version. My code was not based... Continue reading

Previous work

I looked around for existing code or libraries to do the fluid simulation for me. There are some, but most are either GPL-licensed or too expensive, so they are out of the question for a small-time independent developer like me. Some publications exist on the topic, most notably Jos Stam’s... Continue reading

The beginning

Today, I’m really getting started. I quit my job last Friday so that I can work on this project full-time. I have some financial reserves to keep me alive during the period of development. Development of what? That is still largely an open question. I know it will be a... Continue reading

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