Alakajam is a relatively new game jam based on the Ludum Dare formula. You get
one weekend to build a game from scratch, without using any premade assets. The
theme of the 6th edition was “Duel”, and I teamed up with my pal Marten to make
something. That something became Code of Honour:
We have fire, we have buckets of water, we can get the buckets to the fire… now what? Throw ’em, of course! So if a peep in state PASSING sees that its destination cell is not …
This weekend was the third instalment of the Alakajam! game jam. I was really happy about the shortlist of potential themes, so I knew this was going to be a fun one. The winning theme, “Always growing”, was my second choice.
In this article, I’ll describe beat by beat how my entry …
As an indie game developer, I find that it’s important to invest time to get to know your tools really well, so you can make the most out of them with the least amount of time. This is often at odds with the urge to try something new and different, which will set your productivity back to …
Mixium is a puzzle game in which you mix liquids to achieve a
particular ratio. The trouble is: your beakers don’t have any scale on them, so
you can only fill them to the brim or empty them into a larger beaker.
Mixium was my entry for the
1st Alakajam! game jam competition.
I entered in the …