Posts tagged “LibGDX”

◂ Back to all posts

Localizing libGDX games via a spreadsheet

LibGDX has decent localization support via a bundle of .properties files, for example: == == app_name=Confirmation App confirmation=Are you sure? == == confirmation=I'm terribly sorry to bother you, but would you please be so kind to confirm your certainty on this matter? == == confirmation=Weet u het... Continue reading