At the beginning of this year, I posted a set of goals for the first half of the year. The idea was that a public commitment would help me stick to them. With that period behind us, it’s time to see how I did. Ranked on a scale of 0 to 1:
At the start of this year,
I set myself some goals for the first half
of 2016. Today marks the half-way point of that period, so it’s a good time to
check on how I’m doing on each of them. I’ll grade each goal on a scale of 0 to
1, which should ideally average out to 0.5 at this …
As an indie game developer, I’m wearing a lot of hats. At one moment, I play
the role of developer, happily banging out code. The next moment, I can be
posting about my game on forums, or doing artwork, or communicating with my
client/partner/designer. How do I stay on top of all this? …
Happy new year, dear readers! This post has nothing to do with new year’s
resolutions; it just happens to coincide. Studies have shown that setting and
announcing explicit goals helps drive success. And who would I be to argue with
science? So here’s what I’m planning to do in the …
No, the Frozen Fractal blog is not dead. It’s just been, well, frozen. A lot happened since the last post: I got a job at Google, moved to London, and made a little game for Ludum Dare that I’ll post about later. But a lot also didn’t happen: I didn’t finish Cart Frenzy. It …
Back to work after a much-needed break, I have gained a better perspective on the current state of the game. I concluded that, if I am to finish this game on time, I’ll have to reduce it in scope significantly.
The following are the changes that I made to the overall design:
I’ve decided to change course. Drastically. The fluid engine works nicely, and although it’s fun to play with, it’s not exactly a game just yet. I had this idea, which I alluded to in my previous post, of making it into a creative construction game. You’d be a beaver, and …
Today, I’m really getting started. I quit my job last Friday so that I can work on this project full-time. I have some financial reserves to keep me alive during the period of development.
Development of what? That is still largely an open question. I know it will be a puzzle game, 2D, …