Posts tagged “Rocket Mail”

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Analytics, the wrong way and the right

Rocket Mail was the first game in which I’m tracking metrics, using Google Analytics. Adding Analytics support to your app is fairly straightforward, but using it well isn’t. I’ve learned a thing or two from Rocket Mail, so with Mystery Game No. 1, I’m taking a different approach, as documented... Continue reading

How is Rocket Mail doing?

With work full steam ahead on Mystery Game No. 1, it’s easy to forget that I’ve got another baby to care about. Rocket Mail was launched two months ago, but of course the story doesn’t end at launch. In a sense, it only begins. At launch, I spammed links to... Continue reading

Rocket Mail launched!

Put your spatial insight and worldly knowledge to the test! Rocket Mail is a company that delivers packages to anywhere in the world – by rocket! Use your phone’s compass and accelerometer to launch your delivery rocket to cities throughout the world. The closer you get, the higher your score!... Continue reading

Things that take time

At the core, Rocket Mail is a very simple game. I made the early prototype (Doomsray) in less than a day. There are no complicated physics, no advanced graphics, and very little in the way of performance requirements. Of course there’s a long way to go from a prototype to... Continue reading

Ballistics distance

Just a short post to share something I’ve been working on that mightily pleases the Kerbal Space Program player in me. In testing Orbital Express, it became clear that having three controls (compass direction, inclination, and launch speed) is too much for beginning players. So I decided to simplify the... Continue reading

Scoring in Orbital Express

After Ludum Dare, it’s back to working on the game I blogged about last week. Name clashes notwithstanding, I’ve decided to call it Orbital Express after all. As I mentioned, there is work to be done on progression, balancing and scoring. Current state Currently, the core game loop works as... Continue reading

Doomsray

I’ve been working on and off on this project for almost two months now, so it’s time I blogged something about it. Here’s the elevator pitch: Ballistic Delivery Service is a wacky party game that puts your spatial insight and topographical knowledge to the test! When conventional delivery companies aren’t... Continue reading